Defensive towers engaging autonomous machines at a broadcast facility at night

Sci-fi tower defense

Gunmetal Switchyard

Build the defenses. Recover the data. Follow Command into a world that has gone silent.

Orbital uplink defense facility in the desert

Coming April 15, 2027 on Steam

Hold the line. Recover what matters.

Tactical tower placement, recoverable objectives, and a story campaign through deserted industrial facilities, evacuation routes, and ruined cities.

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Story

The network is waking up. The world is still silent.

Recovery power returns to a sealed facility. Machines breach the security door. Command gives you a clear order: protect the server hub, recover its data orbs, and reconnect the regional defense network.

Each mission carries the operation farther from the awakening chamber. Restore power at a solar farm. Bring a water reclamation plant online. Secure evacuation routes, search deserted medical wards, and recover records from damaged research facilities.

But the rescue stations stand empty. Passenger counts are unavailable. The records do not match the world you expected to find.

Across the 20-mission Human Defense Initiative, defend the infrastructure that still works and uncover the story behind the orders that keep arriving.

Trailer

Gunmetal Switchyard Gameplay

Gameplay

Build a defense that works in both directions.

The machines are coming for your data. Reaching the hub is only half their journey: each attacker takes an orb and heads back toward the exit. Destroy it before it escapes and the orb begins its return home, where another machine may intercept it.

Deploy towers on defense pads and eligible road tiles. Combine damage, armor reduction, burning effects, and EMP suppression. Start the assault when you are ready, then adapt as later waves arrive automatically and begin to overlap.

Recoverable data orbs

Protect 20 data orbs. Destroy fleeing thieves and defend the route as dropped orbs travel home.

Nine specialized towers

Build Autocannons, EMP Arrays, Howitzers, Missile Batteries, Rotary Barrage towers, and more.

Player-built routes

Fight across fixed lanes, open maze areas, and hybrid maps that let you reshape the battlefield.

27 specializations

Upgrade through three MK levels and unlock three specialization choices for each tower type.

Ten enemy chassis

Counter Runners, Bulwarks, Shieldbearers, Jammers, Carriers, Command Titans, and support units.

20-mission campaign

Defend factories, hospitals, orbital infrastructure, flooded streets, and the defense network core.

Map Maker

Create, save, and playtest battlefields with editable routes, scenery, and enemy waves after the campaign.

Pause and time control

Assess the field while paused, then return to combat at 1×, 2×, or 3× simulation speed.

Persistent progression

Campaign progress, completion results, and specialization choices persist between sessions.

Media

Screenshots

Content warning

Machine combat, flashing effects, and themes of loss.

Contains robot combat, explosions, fire, electrical effects, and rapid changes in battlefield lighting. The story explores abandonment, loss, and the preservation of human memories.

Steam details

Action, Indie, Strategy

Single-player with Steam Achievements, Steam Cloud, Family Sharing, full controller support, Steam Input, and DualShock and DualSense support.

Accessibility features include adjustable text size and difficulty, subtitle options, camera comfort, custom volume controls, stereo sound, save anytime, and play without timed input.

Localization

Interface and subtitles in 11 languages

English, French, German, Spanish – Spain, Japanese, Korean, Polish, Portuguese – Brazil, Russian, Simplified Chinese, and Turkish. English includes full audio support.

Development

AI Generated Content Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production and reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

System requirements

Windows PC requirements

A 64-bit processor and operating system are required. DirectX 12 and 6 GB of available storage are listed for both configurations.

Minimum

  • Windows 10 64-bit
  • Intel Core i5-8400 or AMD Ryzen 5 2600
  • 8 GB RAM
  • NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
  • DirectX 12
  • 6 GB available space
  • DirectX-compatible audio device
  • SSD recommended

Recommended

  • Windows 10 or 11 64-bit
  • Intel Core i7-9700 or AMD Ryzen 5 5600
  • 8 GB RAM
  • NVIDIA GeForce RTX 2060 or AMD Radeon RX 6600
  • DirectX 12
  • 6 GB available space
  • DirectX-compatible audio device
  • SSD recommended

Coming April 15, 2027 on Steam

Hold the line. Recover the data. Discover what remains.

Wishlist on Steam